Skip to content
Modern Lab

Guitar Hero Turns 20 – The Plastic Guitar That Bridged the Gap Among Music Generations

It has been 20 years since Guitar Hero first launched across the Atlantic, providing everyday gamers the tools to feel like rock legends. Not literally, though you'd be hard-pressed convincing someone who has mastered Free Bird’s lengthy instrumental break in front of an enthusiastic living-room audience.

Created by Harmonix, the game provided users with a plastic guitar peripheral to match coloured notes scrolling down the screen in time with a song. Each riff mimicked particular chords, producing the sensation of an authentic performance.

The studio previously experimented with rhythm games before partnering with RedOctane, later acquired by the gaming giant in 2006. Together, they laid the groundwork for an unlikely massively profitable franchise which made a remarkable impact on numerous of the artists featured, showcasing decades-old groups to a new generation of younger players.

Michael Dornbrook, ex-chief operating officer from the developer, remembers the initial budgetary hurdles in securing the songs – despite the fact the first two games primarily featured rerecorded tracks.

“We reproduced every song because the cost was so high,” he explains. “Despite having the publishing rights alone, it proved extremely difficult. We failed to secure bands like legendary groups – the publisher was operating on a shoestring budget, and we were pretty convinced the project would flop. However, when the game took off, album purchases airtime increased, all artists desired to participate.”

He adds: “Among the amazing things was the number of parents reached out expressing gratitude for exposing their children to the songs they loved. It became an intergenerational thing.”

Timeless Music Gains Younger Fans

Northern Irish blues-rock band the Answer had Never Too Late in the 2008 release the popular installment. Lead musician the artist remembers the way the game brought older hits to the forefront: “The game offered a bigger, new demographic. Generally this had been seen as outdated material, however when it was featured on the game young people were finding it, suddenly it became trendy. That legitimised it, and got rid of the ‘dad rock’ label. It gave our catalog a new life.”

At that time, the Answer’s first record remained unreleased in the US, so Guitar Hero was a key medium of discovery for the band during their US tour opening for the rock giants. “The roadies had on the song during travel, and several knew us thanks to the game,” Mahon says.

Major Band Titles and Lasting Influence

Rock’s heavyweight names quickly took advantage of the game's success, including bands like Aerosmith, Metallica and others starring in specialized game editions that focused on their music collections and associated stories, visuals and rock’n’roll mythology. In the case of, Guitar Hero: Aerosmith, it was said to have made the group greater revenue compared to their studio albums. It sold well over 500,000 copies upon release, and demand for their songs saw an increase significantly during an era when the music business was already collapsing.

Guitar Hero still motivates nimble-fingered dedication within the community. Recently, a streamer completed an impressive attempt of DragonForce’s Through the Fire and Flames – a notoriously difficult anthem made popular by Guitar Hero – using a fan-made version, a no-cost alternative with similar mechanics and extensive personalization features. The song is challenging enough on expert mode, not to mention performed at increased tempo while hitting a single one of its near 4,000 notes. They stated it took nine months to accomplish.

“The game offers a, imaginary experience. Just as with other games, that doesn’t mean you should pick up a real gun and enlist,” notes DragonForce guitarist Herman Li.

The band had already wrapped up a successful tour when their hit was featured in the third game, yet he explains it made them widely recognized. “I remember our distributors calling to tell me that our records were moving rapidly,” he says. “Popularity surged on the subsequent tour, and we were playing just before the headliners on the Mayhem festival.”

Indeed, the band's visibility from Guitar Hero proved so vast that it risked overshadow everything else the band has done. Last year, the song featured in a trailer for a major film. “Previously I felt otherwise, but now I accept it,” Li says. “Should you just listen to one DragonForce song, that's fine – each person has their own path in music and I’m glad we’ve been part in fans' experiences”.

The Lasting Legacy from the Iconic Controller

Top-tier marketing, whether it’s for automobiles, clothes or games, extends beyond mere transactions – it evokes a longing. Was the game able to harness this? “Precisely what our team aiming to achieve,” he confirms. “That thrill of being a music icon on the stage. From day one, the co-founders believed humans have a natural urge to make music, and their goal was to use technology to allow people to participate”.

The majority of Guitar Hero games were released in just a five-year period from 2005 to 2010, including spin-offs like the DJ version, including a spinning deck, and the band-focused game. After that, corporate focus on peripherals died down, except for a short-lived revival several years later.

Titles like the fan project and Fortnite Festival have maintained the scene active, and there’s expectations of something from the founders on the way. Recently formed developers has begun production on its debut music game. Original co-founders are participating as special advisers. Are gamers prepared to welcome a new entry in the spirit of Guitar Hero?

“We thought those games could be similar to sports games allowing annual update every year,” he remarks. “With abundant fresh tracks that it could be evergreen, thus I remain optimistic. There’s no reason for it to persist with new generations.”

CK
By

Christopher Knight

A seasoned tech journalist and researcher covering breakthroughs in science and innovation.

Modern Lab

Type to search articles.